It all started with the producer’s words: —"I’ve got an idea, and all we need now is a script. Let’s make a bishoujo dating game together!"
A "buy one, get one free" pseudo-school romance story. How do you navigate the messy pitfalls of game development, write a down-to-earth school romance, and bring the project to life? Your choices matter—what kind of impact will they have in the end?

